These are a few of the game assets I made for a university project. The game is a virtual reality game where you are tasked with fixing computer problems.
1. Mouse
The mouse (nicknamed Robert), is the source of one of the problems the player must fix. Robert is hiding inside a keyboard the player is sent and is the reason why it is squeaking. The player needs to open the keyboard (using the hammer) and get him out. Conveniently, the computer that got sent in with the keyboard also needs a new mouse. Robert is comically used as the new mouse in order to fix the computer.
2. A low poly Trojan horse.
The game is very light-hearted and uses a lot of puns; the Trojan horse is one of them. The player is tasked with removing a 'Trojan' virus from the computer, but instead of it being malware they have to remove the tiny wooden horse from the computer tower.
3. Hammer
The hammer is one of he many tools the player is provided with in order to solve puzzles and fix the equipment they are sent.
4. Computer Tower
The model itself is not mine, I was the one in charge of texturing it.
5. Keyboard
The model itself is not mine, I was the one in charge of texturing it. I gave the majority of the keys a simple dot instead of going into detail with all the letters. This was because there are not enough keys to actually texture on an authentic keyboard texture; so I had to improvise. I made some of the keys more special, using more iconic symbols to give better readability that this object was a keyboard.